Factions



Basics
  • To buy a brand new faction, go to: City > Create A Faction
  • There are no ‘peaceful’ factions. All factions are ‘aggressive’, and this can’t be changed
  • Fighting other factions you are at war with, will gain you respect, as well as losing it to your enemies
  • Factions with 0 respect are destroyed, with everything in their vaults/ armory

These are the specs of a newly bought faction:

Structure: Shed
Holds: 5 Members
Costs: $1,000 x current number of factions in the game
Respect: 250


Faction upgrades


Optional Upgrades:
Upgrade Cost
Effect
Forums Free Gain Faction Forums
Armoury $100,000 Users can Donate Weapon Items to the Faction
Medical Armoury 100 points Users can Donate Medical Items to the Faction
Drug Armoury 100 points Users can Donate Drug Items to the Faction
Armour Armoury 100 points Users can Donate Armour Items to the Faction
Laboratory $200,000,000 Allows Members to donate Cesium-137 and the faction to build a Dirty Bomb
Head Quarter/ Size Upgrades:
Structure Holds Cost
Barn 10 Members $300,000
Small Warehouse 15 Members $700,000
Large Warehouse 20 Members $3,000,000
Hanger 30 Members $8,000,000
Office Block 50 Members $30,000,000
Underground Bunker 75 Members $70,000,000
Abandoned Theatre 100 Members $115,000,000

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Organized Crimes

  • Your faction can commit as many simultaneous OC’s as it has members for.
  • To join an OC, the leader or co-leader has to select you for the job. After the jobs ‘planning’ time has ended, the leader/ co can initiate the OC (as long as all participants aren’t in jail/hosp/travel). During this time any of the selected members can cancel the crime.
  • You can’t leave the faction while an OC you are part of is in progress.
  • If a player hasn’t been active in the last 24 hours they can’t be chosen to take part in an OC.
  • To commit an OC you need the exact amount of people required (can’t use more).
  • Participants gain/lose some Crime Exp by passing or failing OC’s.
  • ‘Recommended Nerve/ NB’ in the table below is relating to ‘Natural’ nerve bar size- eg. not counting nerve from sources such as Merits, or Faction Specials.

Go Here for the complete OC pass/ fail descriptions.

Crime Users Planning
Cash
Respect
Recommended NB
Blackmail 2 24 Hours $500 – $1,500 1 – 2 15 – 20
Abduction 2 48 Hours $1,250 – $5,000 3 – 5 15 – 20
Bomb Threat 3 72 Hours $7,500 – $25,000 7 – 10 20 – 25
Planned Robbery 5 96 Hours $25,000 – $250,000 20 – 24 25 – 30
Rob a money train 6 120 Hours $200,000 – $350,000 27 – 32 30 – 35
Take over a Cruise liner 15 144 hours $1,000,000 70 – 72 35 – 40
Hijack a plane 8 168 Hours $30,000,000 – £50,000,000

80-110

45
Political Assassination 4 192 Hours $100,000,000 – $300,000,000 202 – 300 45

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Faction Specials

  • You gain the option to activate these once your faction has 1000 respect.
I
II
III
IV
V
VI
VII
VIII
IX
X
Vigor
Decreased hosp time: 3 mins 5 mins 10 mins 15 mins 20 mins 25 mins

30 mins

- - -
Cost (respect): 150 400 750 1,500 2,500 3,500 5,000 - - -
Steadfast
Increased gym gain: 1% 2% 3% 4% 5% 6% 7% 8% 9% 10%
Cost (respect): 1,000 3,000 7,000 12,500 20,000 30,000 45,000 60,000 80,000 100,000
Gallant
Increased Nerve: 1 2 3 4 5 - - - - -
Cost (respect): 500 1,500 3,000 7,500 15,000 - - - - -
Enormity
Increased crime ability by unknown multiplier
Cost (respect): 300 700 1,500 2,500 5,000 10,000 15,000 20,000
Chaining
Boosts chain interval by: 30 secs (5.30) 1min (6.00) 2mins (7.00) 3mins (8.00) 4mins (9.00) 5mins (10.00) - - - -
Cost (respect): 250 1,000 5,000 10,000 15,000 20,000 - - - -
Cumber
Max Travel Item Capacity: +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Cost (respect): 400 1,000 2,500 6,500 13,000 20,000 30,000 45,000 60,000 70,000
Salutary
Decreased Reviving Energy Cost: 5       (70)

10    (65)

15     (60) 20     (55) 25     (50) 30      (45) 35 (40) 40 (35) 45 (30) 50 (25)
Cost (respect): 200 750 1,500 4,000 10,000 15,000 22,500 30,000 40,000 55,000
Pertinent
Decreased Busting Energy Cost: 1 (9) 2 (8) 3 (7) 4 (6) 5 (5) - - - - -
Cost (respect): 500 1,500 3,000 7,500 15,000 - - - - -
Adept
Decreased Education Time: 2.5% 5% 7.5% 10% 12.5% 15% 17.5% 20% - -
Cost (respect): 750 2,500 5,000 10,000 17,000 25,000 37,500 55,000 - -
Hermetic
Reduces Drug Addiction: 5% 10% 15% 20% 25% 30% 35% 40% 45% 50%
Cost (respect): 500 1,500 3,000 7,500 15,000 20,000 30,000 42,500 57,500 70,000

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Staff

This is obsolete with the new permissions scheme.

These are all the functions the staff members get when having the specified rank.

  • Members can occupy more than one staff position.
  • Staff position names/ titles can be changed.
Leader:
>Applications >Change Announcement >Give to User
>Organized Crimes >Change Statement >Change Description
>Change Co-Leader >Upgrades >War functions
>Change Leader >Change Name >Change Tag
>Faction image >Managers >Send Newsletters
>Delete faction >Pay Day >Forums
>Armoury >Laboratory
Co-leader:
>Applications >Change Announcement >Give to User
>Send Newsletters >Organized Crimes >Change Statement
>Change Description >Change Co-Leader >Upgrades
>War functions >Forums >Armoury
Third Command
>Applications >Change Announcement >Armory
>Change Statement

User control
>Applications
>Change Announcement


Treasurer
>Applications >Change Announcement >Change Description
>Give to User

Manager
>Send Newsletters

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  • hellohafiz

    just wondering. is the ” Hijack a plane8168 Hours$30,000,000 – £50,000,000

    is it usd to euros? might be a typo :)