Factions
Last Updated on Monday, 12 February 2007 05:46
Starting a factionClick Here for faction upgrade and OC information.
Factions in Torn City are a great way of making new friends, earning some money, and expanding your TC experience. For lower levels it is recommended that you look to join a powerful faction that can offer you protection, and items and money, as opposed to starting your own, because smaller factions with low level players are often extorted by better factions for money, and to farm for respect ( see below for 'respect'). Later on, once you've gained some experience and made some friends you can always try your hand at running a faction, or get co- leader in someone elses. Make sure that you meet the requirements for joining the faction, and you can find factions that are recruiting through the TC 'Factions' forums.
The price of starting a new faction is the no. of factions x $ 1000. For instance, at the time of writing this article there were 3,168 factions in TC, so the price to start a new faction is $ 3,168,000. It is much cheaper to buy a faction off other players through the forums. Make sure that the faction you are buying has some respect left, and isn't in any wars you can't handle.
A faction makes money through Organized Crimes (OC's). These give a varying amount of respect and money depending on their difficulty . Remember if your members all have low crime exp, you may fail oc's.
You can check our ASCII Table for symbols to use as Faction Tags.
Respect
Respect is an important factor of your faction. When your faction goes to 0 respect, it is destroyed, along with everything in the armoury and whatever money and points has been donated. Respect also affects OC pass rate.
You can gain respect through passing OC's, or by fighting other factions. When you declare war, or have war declared on you, every time you hospitalize a member of the opposing faction you gain respect. The respect you gain depends on the level of the person you have hospitalized. Your faction can link together attacks, called 'chaining' ( see below). To be effective in wars, chaining is a must.
Remember, when you are warring other factions, they are also attacking your members, taking your respect. Sometimes it is good to accept terms and surrender. However remember that energy spent fighting wars is energy not spent on training, and the same is true for other factions. Wars are expensive.
Chaining
Chaining is done during wars when hospitalizing opposing faction members. Essentially it means that a faction is working together to hospitalize opponents.
Click Here for a comprehensive chaining tutorial.
A chain is when faction members hospitalize opponents within 5 minutes of each other. A chain is no longer broken if a member attacks twice in a row, although this gives less respect. A chain is broken if nobody attacks for longer then 5 minutes. You then have to start the chain again in order to get more respect. In each attack linking the chain the respect gain is increased via an unknown multiplier. Remember, always attack lower people at the beginning of a chain, since higher members give more respect, meaning the large respect multiplier later on in the chain is more effective.
Comments (50)
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TCB: There is no level requirement to make a faction. Careful though, factions can be dangerous for low levels...
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TCB: You should ask your faction leader. Both is good, but chaining gives far better results.
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TCB: Paying surrender fees, as well as protection fees, funds further wars, and doesn't work. Apart form that, it's up to you how to run your faction. Warring weaker factions to get respect back, making new factions, or disbanding, it's up to you...
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TCB: No
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Date Completed: 10/03/08
3:00 PM
Result:
1. falsecult and his team locate their target, a landing Boeing 777.
2. TheBullseye and Lionheart onboard the plane, remove their weapons from their packs.
3. In a quick storm, TheBullseye and Lionheart enter the cockpit with guns held, and begin tying up the pilots.
4. A passenger begins to call the police, and is shot by TheBullseye.
5. falsecult and CriPbKKK track the plane and watch as it begins to take flight again.
6. falsecult calls the FBI and demands a $1,000,000 ransom to be placed in the faction bank account.
7. falsecult informs the FBI of the situation, and hostage negotiators are called in.
8. TheBullseye informs the passengers of the situation, and chooses an elderley woman to be their hostage.
9. falsecult tells the FBI of the situation and the crime escalates.
10. The FBI agree to the demands as long as the passengers are released.
11. falsecult receives a call from the faction building informing him the money has been transferred.
12. falsecult radios Lionheart and tells them that the crime is over, and to parachute from the plane.
13. CriPbKKK steals a boat from the docks, and awaits his crime partners' arrival.
14. TheBullseye tells the passengers the situation is over.
15. Lionheart unties the pilots, and as he exits the cockpit, is shot by anti-terrorist personnel.
16. TheBullseye hears the noise, and quickly flings open the door and parachutes to the water.
17. TheBullseye parachutes safely into the boat and TheBullseye and CriPbKKK pilot the boat to the faction harbour.
18. falsecult returns to the faction base, where they check their funds on the computer.
19. falsecult, TheBullseye and PLAYER4 are dumbstruck as they realise there is no money!
Result: OPERATION FAILED
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TCB: If your factions reaches 0 respect it is destroyed along with everything in it.
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TCB: See 'chaining' to gain more respect.
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TCB: Yes, about 25% as much as hosping. Check the chaining tut for more info.
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TCB: Faction, Gang, Mafia, Brigade, etc. Factions can perform Organized Crime for money and respect, and war each other.
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however if we quickly war with lower levels we can stop people warring with us.
what is the war limit i.e. 50 factions or something
TCB: There is a limit on how many factions you can declare on, but that doesn't stop others warring you: eg if you declare on 50 factions, other factions can still declare on you.
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Is there a way to return to peacefull status???
TCB: No.
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TCB: Anyone who has a staff position that has access to the armoury can give items out to members.
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You can declare on a maximum of 50 factions, and be declared on by a maximum of 50 factions.
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